Adobe Premiere Pro 2.0 SDK
What's new in the Adobe Premiere Pro 2.0 r2 SDK?
This second release includes updated documentation and sample projects. The documentation has had hundreds of refinements, with more cross-document links added for easier navigation, better formatting for readability, and more up-to-date and descriptive content. The SDK importer and compiler projects have been reorganized, and now support Unicode, and v410 compression to demonstrate handling 32-bit float YUV. There are some fixes and optimizations to the player. The cross dissolve project has been reorganized, and now supports 32-bit float YUV and RGB, in addition to the previously supported 8-bit formats.
There have been many changes to the Adobe® Premiere® Pro application programming interface (API) from Adobe Premiere Pro 1.5. The changes are documented in the Adobe Premiere Pro 2.0 SDK Guide PDF file. All sample projects have been reworked and are functional within Adobe Premiere Pro 1.5 and 2.0. The projects use C++ and Microsoft Visual Studio .NET 2002. The sample project documentation is in the "Introduction" chapter of the SDK Guide PDF file.
System and software requirements
Microsoft® Windows® XP Professional or Home Edition and Microsoft Visual Studio .NET 2002. You will also need Adobe Acrobat® or Adobe Reader® software to read the PDF documentation.
Developer Support
SDKs are generally supported for 6 months following the release of the next major version of the SDK. The Premiere Pro 1.5 SDK is no longer supported. To receive developer support for this particular product, opening a case with ASN is unnecessary. Instead, contact Premiere API engineering directly.